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[v1.0] AnimateDiff ControlNet Animation _v1 [Part 2]

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Description

New Update v2.1 !!! Available Here :  https://www.patreon.com/posts/update-v2-1-lcm-95056616

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Longer Animation Made in ComfyUI using AnimateDiff with only ControlNet Passes with Batches.

What this workflow does

This workflow utilized "only the ControlNet images" from external source which are already pre-rendered before hand in Part 1 of this workflow  which saves GPU's memory and skips the Loading time for controlnet (2-5 second delay for every frame)  which saves a lot of time for doing final animation.

The Passes can be created for anything, humans, animals, cars, nature, abstract things and even from 3D CG renders, This new technology opens up doorways to a whole new technique of Rendering.

As a 3D artist, this technique can minimize the efforts needed to achieve a good quality output and in only a few amount of time.


Video Tutorials

1) How to use this workflow : https://youtu.be/HbfDjAMFi6w

2) Tips and Trick About for this workflow :   https://youtu.be/aysg2vFFO9g


Detailed Instructions are also present inside the Workflow.


Documented Tutorials :

You Can use this workflow for any animation whether 2D, cartoon, Realistic, anime....

Documented Samples with Prompts, Settings and Workflows :

You can also convert 3D Rough mockups to final Renders :


My Discord Server : https://discord.gg/z9rgJyfPWJ

If you need Cloud GPU : https://www.runcomfy.com/?ref=jerrydavos

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Primitive Nodes (44)

Note (20)

PrimitiveNode (5)

Reroute (19)

Custom Nodes (19)

AnimateDiff Evolved

  • - ADE_AnimateDiffUniformContextOptions (1)

  • - CheckpointLoaderSimpleWithNoiseSelect (1)

  • - ADE_AnimateDiffLoaderWithContext (1)

ComfyUI

  • - PreviewImage (2)

  • - CLIPTextEncode (2)

  • - VAELoader (1)

  • - EmptyLatentImage (1)

  • - VAEDecode (1)

  • - ControlNetApplyAdvanced (2)

  • - KSampler (1)

  • - SaveImage (1)

  • - ControlNetLoaderAdvanced (2)

  • - LoadImagesFromDirectory (2)

Checkpoints (1)

18) meinamix_meinaV11.safetensors

LoRAs (0)