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sophie oak

sophie oak

Model: OpenArt SDXL

Prompt:

Guardians of dream time Shapes and form Roots of the mountain Silent and deep Earth spirits dream...Show more
Width: 1024
Height: 1024
Scale: 7
Steps: 25
Seed: 552449133
Sampler: DPM++ 2M SDE Karras

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Prompt: #include <iostream>
#include <vector>
#include <cstdlib>
#include <ctime>

// Function to get a random element from a vector
std::string getRandomElement(const std::vector<std::string>& elements) {
    return elements[rand() % elements.size()];
}

int main() {
    // Seed the random number generator
    srand(static_cast<unsigned>(time(0)));
    
    // Define lists of imaginative and surreal elements
    std::vector<std::string> subjects = {
        "a floating island", "a talking animal", "a mechanical tree", "a glowing dragon", "a giant clock"
    };
    
    std::vector<std::string> environments = {
        "a neon-lit forest", "a crystalline cave", "a floating city", "an underwater palace", "a space station"
    };
    
    std::vector<std::string> actions = {
        "dancing in zero gravity", "melting into the ground", "singing to the stars", "swimming through clouds", "transforming into light"
    };
    
    std::vector<std::string> colors = {
        "electric blue", "vivid purple", "neon green", "fiery orange", "radiant gold"
    };
    
    std::vector<std::string> details = {
        "sparkling waterfalls", "floating musical notes", "glowing patterns in the sky", "inverted gravity fields", "color-shifting textures"
    };
    
    // Generate a surreal concept
    std::string subject = getRandomElement(subjects);
    std::string environment = getRandomElement(environments);
    std::string action = getRandomElement(actions);
    std::string color = getRandomElement(colors);
    std::string detail = getRandomElement(details);
    
    // Print the generated surreal concept
    std::cout << "Generated Surreal Concept:" << std::endl;
    std::cout << "Imagine " << subject << " in " << environment << ", " << action << " while surrounded by " << color << " light. "
              << "The scene is enhanced by " << detail << ", creating a visually striking and surreal experience." << std::endl;
    
    return 0;
}
Prompt: Mystical dream realm, celestial landscapes, floating islands, ancient ruins, magical forests, ethereal beings, glowing crystals, mythical creatures, cosmic skies, heroic figures, epic quests, vibrant and surreal colors, intricate details, fantasy art style, enchanting lighting, high resolution, imaginative and otherworldly, by Brian Froud and Alan Lee, DeviantArt.
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