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al agami

al agami

Model: OpenArt SDXL

Prompt:

a samurai bunny
Width: 1024
Height: 1024
Scale: 7
Steps: 25
Seed: 171185037
Sampler: DPM++ 2M SDE Karras

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Armor Class: 17 (studded leather)
Hit Points: 104 (16d8 + 32)
Speed: 40 ft.
STR: 10 (+0)
DEX: 18 (+4)
CON: 14 (+2)
INT: 14 (+2)
WIS: 12 (+1)
CHA: 14 (+2)
Skills: Stealth +9, Acrobatics +9, Sleight of Hand +9
Senses: passive Perception 11
Languages: Common, Haregon
Challenge: 8 (3,900 XP)
Special Traits:
- Evasion: If Inle is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage on a success and half damage on a failure.
- Uncanny Dodge: When an attacker that Inle can see hits him with an attack, he can use his reaction to halve the attack's damage against him.
Actions:
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Prompt: Medium humanoid (rabbitfolk), chaotic neutral
Armor Class: 17 (studded leather)
Hit Points: 104 (16d8 + 32)
Speed: 40 ft.
STR: 10 (+0)
DEX: 18 (+4)
CON: 14 (+2)
INT: 14 (+2)
WIS: 12 (+1)
CHA: 14 (+2)
Skills: Stealth +9, Acrobatics +9, Sleight of Hand +9
Senses: passive Perception 11
Languages: Common, Haregon
Challenge: 8 (3,900 XP)
Special Traits:
- Evasion: If Inle is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage on a success and half damage on a failure.
- Uncanny Dodge: When an attacker that Inle can see hits him with an attack, he can use his reaction to halve the attack's damage against him.
Actions:
- Multiattack: Inle makes two shortsword attacks.
- Shortsword: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 4) piercing damage.
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