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Ruminator Zero

Ruminator Zero

Model: OpenArt SDXL

Prompt:

very dark, complete darkness, mostly dark, huge underground cavern, colossal statues, ruins of a...Show more

Negative prompt:

text, logo, people, greenery, shrubbery
Width: 1024
Height: 576
Scale: 7
Steps: 25
Seed: 50785136
Strength: 0.5
Sampler: DPM++ 2M SDE Karras
Original image

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Prompt: huge crater covered in greeble, very dark, complete darkness, mostly dark, huge underground cavern, colossal statues, ruins of a frosty fantasy city in a vast irregular crater, sewer, aerial view, view from above, top-down view, abandoned laboratory, thick pylons, blackened wreckage, scattered debris, dead trees, snowy, frozen, icy, icicles, ice, large obelisks, humanoid statuary, archways, eerie green lights, glowing blue sconces, ancient aztec architecture, polygonal buildings, curved paths, curved roads, curved walls, polygonal shapes, shattered domes, broken buildings, crumbled buildings, broken aqueducts, cold lighting, city lights, magical lighting, fantasy lighting, hyper realistic, highly detailed, somber mood, desolation of cybertron, exposed floors, exposed rooms, bent metal struts, exposed rebar, exposed wiring, exposed sewer system, futuristic cyberpunk tech-noir setting, robotic city, interconnected buildings, devastated infrastructure, loose wiring, busted pipes, broken spires, multiple levels, gloom, bioluminescent lichen, no vegetation
Prompt: very dark, complete darkness, mostly dark, huge underground cavern, colossal statues, ruins of a frosty fantasy city in a vast irregular crater, sewer, aerial view, view from above, top-down view, abandoned laboratory, thick pylons, blackened wreckage, scattered debris, dead trees, snowy, frozen, icy, icicles, ice, large obelisks, humanoid statuary, archways, eerie green lights, glowing blue sconces, ancient aztec architecture, polygonal buildings, curved paths, curved roads, curved walls, polygonal shapes, shattered domes, broken buildings, crumbled buildings, broken aqueducts, cold lighting, city lights, magical lighting, fantasy lighting, hyper realistic, highly detailed, somber mood, desolation of cybertron, exposed floors, exposed rooms, bent metal struts, exposed rebar, exposed wiring, exposed sewer system, futuristic cyberpunk tech-noir setting, robotic city, interconnected buildings, devastated infrastructure, loose wiring, busted pipes, broken spires, multiple levels, gloom, bioluminescent lichen, no vegetation
Prompt: very dark, complete darkness, huge underground cavern, ruins of a frosty fantasy city, aerial view, view from above, top-down view, thick pylons, blackened wreckage, scattered debris, dead trees, snowy, frozen, large obelisks, archways, eerie green lights, glowing blue sconces, ancient aztec architecture, polygonal buildings, polygonal shapes, shattered domes, broken buildings, crumbled buildings, broken aqueducts, cold lighting, city lights, magical lighting, fantasy lighting, hyper realistic, highly detailed, somber mood, desolation of cybertron, exposed floors, exposed rooms, brent metal struts, exposed rebar, exposed wiring, exposed sewer system, futuristic cyberpunk tech-noir setting, robotic city, interconnected buildings, devastated infrastructure, loose wiring, busted pipes, broken spires, multiple levels, gloom, bioluminescent lichen
Prompt: very dark, complete darkness, huge underground cavern, ruins of a frosty fantasy city, robot city, aerial view, view from above, top-down view, thick pylons, blackened wreckage, scattered debris, dead trees, snowy, frozen, snow covered, large obelisks, archways, eerie green lights, glowing blue sconces, glowing maroon sconces, ancient aztec architecture, polygonal buildings, polygonal shapes, shattered domes, broken buildings, crumbled buildings, broken aqueducts, cold lighting, magical lighting, fantasy lighting, hyper realistic, highly detailed, somber mood, desolation of cybertron, exposed floors, exposed rooms, brent metal struts, exposed rebar, exposed wiring, exposed sewer system, futuristic cyberpunk tech-noir setting, robotic city, interconnected buildings, devastated infrastructure, loose wiring, busted pipes, broken spires, multiple levels, gloom, bioluminescent lichen, no vegetation
Prompt: very dark, complete darkness, mostly dark, huge underground cavern, colossal statues, ruins of a frosty fantasy city in a vast irregular crater, sewer, aerial view, view from above, top-down view, abandoned laboratory, thick pylons, blackened wreckage, scattered debris, dead trees, snowy, frozen, icy, icicles, ice, large obelisks, humanoid statuary, archways, eerie green lights, glowing blue sconces, ancient aztec architecture, polygonal buildings, curved paths, curved roads, curved walls, polygonal shapes, shattered domes, broken buildings, crumbled buildings, broken aqueducts, cold lighting, city lights, magical lighting, fantasy lighting, hyper realistic, highly detailed, somber mood, desolation of cybertron, exposed floors, exposed rooms, bent metal struts, exposed rebar, exposed wiring, exposed sewer system, futuristic cyberpunk tech-noir setting, robotic city, interconnected buildings, devastated infrastructure, loose wiring, busted pipes, broken spires, multiple levels, gloom, bioluminescent lichen, no vegetation
Prompt: very dark, complete darkness, mostly dark, huge underground cavern, colossal statues, ruins of a frosty fantasy city in a vast irregular crater, sewer, aerial view, view from above, top-down view, abandoned laboratory, thick pylons, blackened wreckage, scattered debris, dead trees, snowy, frozen, icy, icicles, ice, large obelisks, humanoid statuary, archways, eerie green lights, glowing blue sconces, ancient aztec architecture, polygonal buildings, curved paths, curved roads, curved walls, polygonal shapes, shattered domes, broken buildings, crumbled buildings, broken aqueducts, cold lighting, city lights, magical lighting, fantasy lighting, hyper realistic, highly detailed, somber mood, desolation of cybertron, exposed floors, exposed rooms, bent metal struts, exposed rebar, exposed wiring, exposed sewer system, futuristic cyberpunk tech-noir setting, robotic city, interconnected buildings, devastated infrastructure, loose wiring, busted pipes, broken spires, multiple levels, gloom, bioluminescent lichen, no vegetation
Prompt: huge crater covered in greeble, very dark, complete darkness, mostly dark, huge underground cavern, colossal statues, ruins of a frosty fantasy city in a vast irregular crater, sewer, aerial view, view from above, top-down view, abandoned laboratory, thick pylons, blackened wreckage, scattered debris, dead trees, snowy, frozen, icy, icicles, ice, large obelisks, humanoid statuary, archways, eerie green lights, glowing blue sconces, ancient aztec architecture, polygonal buildings, curved paths, curved roads, curved walls, polygonal shapes, shattered domes, broken buildings, crumbled buildings, broken aqueducts, cold lighting, city lights, magical lighting, fantasy lighting, hyper realistic, highly detailed, somber mood, desolation of cybertron, exposed floors, exposed rooms, bent metal struts, exposed rebar, exposed wiring, exposed sewer system, futuristic cyberpunk tech-noir setting, robotic city, interconnected buildings, devastated infrastructure, loose wiring, busted pipes, broken spires, multiple levels, gloom, bioluminescent lichen, no vegetation
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Prompt: very dark, complete darkness, mostly dark, huge underground cavern, colossus, ruins of a frosty fantasy city, central plaza, aerial view, view from above, top-down view, abandoned laboratory, thick pylons, blackened wreckage, scattered debris, dead trees, snowy, frozen, icy, icicles, ice, large obelisks, humanoid statuary, archways, eerie green lights, glowing blue sconces, ancient aztec architecture, polygonal buildings, curved paths, curved roads, curved walls, polygonal shapes, shattered domes, broken buildings, crumbled buildings, broken aqueducts, cold lighting, city lights, magical lighting, fantasy lighting, hyper realistic, highly detailed, somber mood, desolation of cybertron, exposed floors, exposed rooms, bent metal struts, exposed rebar, exposed wiring, exposed sewer system, futuristic cyberpunk tech-noir setting, robotic city, interconnected buildings, devastated infrastructure, loose wiring, busted pipes, broken spires, multiple levels, gloom, bioluminescent lichen, no vegetation
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