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Matt “Chef” Fitzbetter

Matt “Chef” Fitzbetter

Prompt

spelunker fell down a cavern in a cave he was exploring, separated from his group and in a large open cavern. 100 feet high ceiling, how did he survive, just waking up, disheveled, lights a flair to help see his way, room illuminated from bioluminescent sea anemone like organisms covering the walls in all directions, long tentacles, cave is muddy and wet, something is lurking in the shadows, how will he get out? hyper detailed organisms, extreame intricate textures in cave, bioluminescence lighting, green and orange, hyper realistic, photorealistic, scary atmosphere, horror setting, cinematic lighting, telephoto
spelunker fell down a cavern in a cave he was e... [more]

Negative prompt

bad hands, not scary, dark , bad lighting, bad drawing, not realistic, deformed, cross eyed, cartoon,
bad hands, not scary, dark , bad lighting, bad... [more]
Model: OpenArt Creative
Width: 768Height: 432
Scale: 8Steps: 29
Sampler: DPM Solver++Seed: 11
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Prompt: spelunker fell down a cavern in a cave he was exploring, separated from his group and in a large open cavern. 100 feet high ceiling, how did he survive, just waking up, disheveled, lights a flair to help see his way, room illuminated from bioluminescent sea anemone like organisms covering the walls in all directions, long tentacles, cave is muddy and wet, something is lurking in the shadows, how will he get out? hyper detailed organisms, extreame intricate textures in cave, bioluminescence lighting, green and orange, hyper realistic, photorealistic, scary atmosphere, horror setting, cinematic lighting, telephoto
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Prompt: A diver in the deep dark waters of Lochness suddenly encounters the Lochness Monster staring right at him, illuminated by the beam of his powerful light.
Prompt: underwater scene of a rocky creek
Prompt: spelunker fell down a cavern in a cave he was exploring, separated from his group and in a large open cavern. 100 feet high ceiling, how did he survive, just waking up, disheveled, lights a flair to help see his way, room illuminated from bioluminescent sea anemone like organisms covering the walls in all directions, long tentacles, cave is muddy and wet, something is lurking in the shadows, how will he get out? hyper detailed organisms, extreame intricate textures in cave, bioluminescence lighting, green and orange, hyper realistic, photorealistic, scary atmosphere, horror setting, cinematic lighting, telephoto
Prompt: A diver, resting on the bottom of the ocean.
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