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Blink--SparseCtrl RGB

5.0

0 reviews
4
1.3K
144
1
Description

This is an idea for making characters blink naturally, which is also applicable to creating other dynamic content.

Repeat the first image to make right blink  frequency.

Main  nodes: SparseCtrl+Animatediff

sparsectrl rgb model: https://huggingface.co/guoyww/animatediff-sparsectrl-rgb

v3_sd15_mm: https://huggingface.co/guoyww/animatediff/tree/main

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  • - latest (a year ago)

Primitive Nodes (1)

Fast Groups Bypasser (rgthree) (1)

Custom Nodes (34)

AnimateDiff Evolved

  • - ADE_LoopedUniformContextOptions (1)

  • - ADE_UseEvolvedSampling (1)

  • - ADE_ApplyAnimateDiffModel (1)

  • - ADE_LoadAnimateDiffModel (1)

ComfyUI

  • - ControlNetApplyAdvanced (1)

  • - PreviewImage (2)

  • - RepeatLatentBatch (1)

  • - VAEEncodeForInpaint (1)

  • - GrowMask (1)

  • - VAEDecode (1)

  • - LoraLoaderModelOnly (1)

  • - KSampler (1)

  • - CheckpointLoaderSimple (1)

  • - LoadImage (1)

  • - CLIPSetLastLayer (1)

  • - EmptyLatentImage (1)

  • - ImageBatch (1)

  • - ImageResize+ (1)

  • - SAMLoader (1)

  • - ACN_SparseCtrlSpreadMethodNode (1)

  • - ACN_SparseCtrlRGBPreprocessor (1)

  • - ACN_SparseCtrlLoaderAdvanced (1)

  • - PreviewMask_ (1)

  • - VHS_SplitImages (2)

  • - VHS_DuplicateImages (1)

  • - VHS_VideoCombine (2)

  • - BatchPromptSchedule (1)

  • - StringConstant (1)

  • - GroundingDinoModelLoader (segment anything) (1)

  • - GroundingDinoSAMSegment (segment anything) (1)

Checkpoints (1)

sd_1.5_western_WW-animate-v1.0-fp16.safetensors

LoRAs (1)

lora/sd15_lcm_lora_rank1.safetensors