Experimental Animations with conditioning
5.0
0 reviewsDescription
What this workflow does
👉 This workflow creates frames for an animation in a very strange way.
How to use this workflow
👉 Just try it out by pressing AUTO-QUEUE !
...it will run into an error when it´s finished...
If there is an issue to start, check the topper left primitive node to stay on "FLOAT"! - I don´t know why, but it sometimes resets to STRING...
To reset connect the integer node in the upper left for 1 single run, reconnect and begin from new!
Tips about this workflow
👉 Have fun !
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Versions (1)
- latest (2 years ago)
Node Details
Primitive Nodes (14)
Integer (2)
PrimitiveNode (1)
Reroute (11)
Custom Nodes (47)
- CM_IntToNumber (2)
- CM_FloatBinaryOperation (1)
- CM_FloatToNumber (1)
- CM_FloatToInt (2)
- CM_NumberUnaryOperation (1)
- CM_NumberToInt (1)
- CM_NumberToFloat (1)
- CM_IntBinaryOperation (3)
- CR Conditioning Mixer (3)
- CR Image Output (1)
ComfyUI
- KSamplerSelect (1)
- EmptyLatentImage (1)
- CheckpointLoaderSimple (1)
- SDTurboScheduler (1)
- CLIPTextEncode (5)
- ImageScale (1)
- ConditioningSetArea (4)
- SamplerCustom (1)
- VAEDecode (1)
- ImageCrop (1)
- ImpactValueReceiver (1)
- ImpactCompare (1)
- ImpactValueSender (1)
- If ANY execute A else B (1)
- VHS_LoadImagesPath (1)
- VHS_VideoCombine (1)
- Float to String (1)
- ShowText|pysssss (3)
- floatToText _O (1)
- Constant Number (1)
- Number Counter (1)
- Number to Text (1)
Model Details
Checkpoints (1)
sd_xl_turbo_1.0_fp16.safetensors
LoRAs (0)