Example Apply STEP-Sequencer API
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BETA - STATE - PREVIEW READY for testing!
This is the example of applying the Step-Sequencer API to a ComfyUI-Workflow.
What this workflow does
👉 This workflow will create frames for an animation that is event-sensitiv! You can syncronize and multiplex it with Music, by editing the Schedulers (purple nodes). You can re-create the Preview-Sample by using my reference files at first:
REFERENCE-FILES: Â https://drive.google.com/drive/folders/1qCoZiMwI77CDc5A241jdbXM6V17OJNoG?usp=sharing
This is my BETA try to get a event-based timeline into ComfyUI --> STEP-Sequencer (like FruityLoopsStudio or others...)
I´ll try to make it possible to create Event-Sensitive Animations, which could be synced to music, by using a timeline. You´re welcome to check out my BETA-State Editor for translating Patterns from Music-Software into Scheduler-Lists in ComfyUI:
 https://openart.ai/workflows/stoat_hidden_44/pattern-to-scheduler-editor/ooKgwRvXWtOWVgSwXxcj
it has 64 Steps with possibility to interpolate to 128 Steps
Or the Piano-Roll-API:
https://openart.ai/workflows/stoat_hidden_44/piano-roll-api/0wR2MXlrboe1iWCTUDwN
Timeline-API: (here all should come together in future...)
You should look here, to see the actual state of the Timeline, 16x Step Sequencer, and pianoroll in one!
it has only 16 Steps without interpolation, because of the huge amount of needed nodes. Hopefulle there are maybe some custom nodes, some day, that will reduce this to a minimum. And then it should become more interesting to implement it in every  other workflow!
How to use this workflow
👉Click QUEUE AUTO PROMPT - create 128 Frames and then connect it to an animated gif.
Tips about this workflow
👉 Feel free to left a comment, or try to reach me on Discord.
HAVE FUN !
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Node Details
Primitive Nodes (40)
Display Int (rgthree) (1)
Integer (5)
Note (2)
Reroute (32)
Custom Nodes (74)
- CM_FloatBinaryOperation (4)
- CM_IntBinaryOperation (1)
- CM_FloatToNumber (1)
- CM_FloatToInt (1)
- CM_NumberUnaryOperation (1)
- CM_NumberToInt (2)
- CM_NumberToFloat (1)
- CR Simple Value Scheduler (7)
- CR Conditioning Mixer (6)
- CR Image Input Switch (1)
- CR Image Output (3)
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- EmptyLatentImage (2)
- KSamplerSelect (2)
- CheckpointLoaderSimple (1)
- EmptyImage (2)
- SDTurboScheduler (2)
- CLIPTextEncode (10)
- SamplerCustom (2)
- VAEDecode (2)
- ImageBlend (1)
- ImpactValueReceiver (1)
- ImpactValueSender (1)
- ImpactSwitch (2)
- VHS_LoadImagesPath (1)
- VHS_VideoCombine (1)
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- Text _O (7)
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sd_xl_turbo_1.0_fp16.safetensors
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