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Become a Mortal Kombat Fighter

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Description

What this workflow does

👉 This workflow makes you become a Fighter in a Mortal Kombat Arena

How to use this workflow

👉 Put in a passportphoto of yourself (left hand side) and chose the character you want to become from the List of characters. Then click Queue Prompt. After first run you can optimize the positioning of the character and choose the location with seed, if fixed...)

Tips about this workflow

👉 Play around with the settings, seeds and always have a special look to the colored nodes! ;)

Note: Not every picture is quite looking good you have to test it out by slightly changing the parameters... (I used "standing on a plate" Prompt for example to get sure the feet are shown up in the first step. There are maybe some difficults with REMBG...)

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  • - latest (9 months ago)

  • - v20231209-062325

Primitive Nodes (36)

GrowShrinkMask+ (1)

IPAdapterApplyEncoded (1)

PrimitiveNode (2)

Reroute (32)

Custom Nodes (101)

ComfyMath

  • - CM_IntBinaryOperation (4)

ComfyUI

  • - CheckpointLoaderSimple (3)

  • - LoadImage (1)

  • - CLIPVisionLoader (1)

  • - UpscaleModelLoader (2)

  • - CLIPTextEncode (8)

  • - EmptyLatentImage (2)

  • - PreviewImage (9)

  • - VAEDecode (3)

  • - ImageScaleToTotalPixels (2)

  • - ImageScale (3)

  • - ImageUpscaleWithModel (2)

  • - InvertMask (1)

  • - MaskToImage (1)

  • - VAEEncodeForInpaint (1)

  • - KSampler (1)

  • - ImageScaleBy (1)

  • - SplitImageWithAlpha (1)

  • - SaveImage (1)

  • - GetImageSize+ (2)

  • - SAMLoader (1)

  • - UltralyticsDetectorProvider (1)

  • - NoiseInjectionDetailerHookProvider (1)

  • - FaceDetailer (1)

  • - KSampler //Inspire (2)

  • - IPAdapterModelLoader (1)

  • - PrepImageForClipVision (2)

  • - IPAdapterEncoder (1)

  • - If ANY execute A else B (1)

  • - Text _O (2)

  • - Concat Text _O (1)

  • - intToFloat _O (10)

  • - floatToText _O (10)

SDXLResolutionPresets

  • - SDXLResolutionPresets (1)

  • - GetImageSize (2)

  • - Logic Boolean (1)

  • - Image Rembg (Remove Background) (1)

  • - Image Transpose (1)

Checkpoints (3)

absolutereality_v181INPAINTING.safetensors

LoRAs (0)