Relight People + Preserve Colors and Details
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Full tutorial here: Â https://youtu.be/AKNzuHnhObk
Want to support me? You can buy me a coffee here: Â https://ko-fi.com/risunobushi
This is a workflow that can be used as either a standalone or as a part of any other workflows.
It aims at color matching and preserving details when relighting people (and pictures in general, not just people) when relighting them with IC-Light.
It's basically doing the following:
- taking in the original image;
- relighting it by a hand drawn mask in "open in mask editor" (not automated way, default), or by a custom mask uploaded by the user (automated, not default);
- splitting both relit and original images in low frequency and high frequency layers;
- tone remapping the images to adjust for blown out highlights and shadows when color matching;
- applying 4 different color matching options (pick your favorite);
- applying an optional IPAdapter FaceID pass at the end.
There's plenty of notes to guide you through it, but if you have questions, leave a comment and I'll reply.
Cheers!
Andrea
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Versions (2)
- latest (8 months ago)
- v20240610-115950
Node Details
Primitive Nodes (33)
FrequencyCombination (8)
FrequencySeparation (1)
FrequencySeparationHSV (1)
Image Comparer (rgthree) (5)
Note (16)
Reroute (2)
Custom Nodes (71)
ComfyUI
- MaskToImage (1)
- ControlNetLoader (1)
- CLIPTextEncode (4)
- PreviewImage (10)
- VAEEncode (3)
- ControlNetApply (1)
- LoadImageMask (1)
- KSampler (2)
- VAEDecode (2)
- LoadImage (1)
- ImageBatch (2)
- CheckpointLoaderSimple (1)
- PreviewBridge (3)
- DepthAnythingPreprocessor (1)
- IPAdapterUnifiedLoaderFaceID (1)
- IPAdapterFaceID (1)
- LoadAndApplyICLightUnet (1)
- ICLightConditioning (1)
- ColorMatchImage (5)
- BatchAverageImage (3)
- Int (3)
- Blur (4)
- FaceAnalysisModels (1)
- FaceSegmentation (1)
- RemapMaskRange (1)
- GrowMaskWithBlur (1)
- ImageBatchMulti (1)
- RemapImageRange (6)
- JWImageResize (2)
- Image Blending Mode (6)
Model Details
Checkpoints (1)
epicrealism_naturalSinRC1VAE.safetensors
LoRAs (0)