MultiPlane Technique for Art Directionable Generations
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This workflow is explored in depth in this tutorial: https://youtu.be/6crgaxoKf8g
Want to support me? Buy me a coffee here: https://ko-fi.com/risunobushi
Have a question? Drop me an email at [email protected]
This workflow leverages the ideas behind a very old animation technique, Multi Plane Camera, in order to prepare 2D / 3D scenes in a 3D environment, using them as a base for generations, turning non-art-directionable generations in art-directionable generations.
Change camera angles, change dimensions and positions of subjects and objects, etc, while the screenshare node continues to source and refresh the source image for you, and you can preview the resulting, regenerated and relit image inside of your 3D software of choice with the preview popup node.
Have fun!
Andrea
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Image Comparer (rgthree) (1)
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ComfyUI
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- CannyEdgePreprocessor (1)
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epicrealism_naturalSinRC1VAE.safetensors
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