ControlNet Canny

5.0

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42
34.7K
12.4K
4
Description

CANNY CONTROLNET

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Canny is a very inexpensive and powerful ControlNet. It extracts the main features from an image and apply them to the generation.

Remember to play with the CN strength. You generally want to keep it around .7 to give a little leeway to the main checkpoint.

Node Diagram
Discussion
A
Arya Biricika year ago

hakaksısş

H
Hans Werner7 months ago

hi

H
HappyKappy7 months ago

what's the best control net to re-purpose an existing 2d artwork game character to different poses for animation frames? it's a fantasy character non humanoid let's say so the openpose cannot be used, only line art frames, but the result should be consistent from one frame to another, following the sketches of the pose for that character, is it possible? to generate animation sprite sheet

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Versions (1)

  • - latest (a year ago)

Primitive Nodes (1)

Note (1)

Custom Nodes (13)

ComfyUI

  • - CheckpointLoaderSimple (1)

  • - VAEDecode (1)

  • - SaveImage (1)

  • - EmptyLatentImage (1)

  • - ControlNetLoader (1)

  • - Canny (1)

  • - PreviewImage (1)

  • - CLIPTextEncode (2)

  • - VAELoader (1)

  • - ControlNetApply (1)

  • - KSampler (1)

  • - LoadImage (1)

Checkpoints (1)

sd15/absolutereality_v181.safetensors

LoRAs (0)