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V-sign is less hard

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Description

What this workflow does

While the V-sign serves as the theme, the core concept of the workflow is the proficient rendering of intricate hand structures.


Method

  • Concept Sliders(fix hands)
    • When loaded as LoRA, it generates hands of relatively accurate shape.
    • I used KSampler Advance with LoRA after 5 steps.
  • HandRefiner
    • A 3D mesh of the hand part is created from the generated image.
    • The mesh is then used to generate hands of the correct shape using ControlNet + Inpaint.


Preparation


How to use this workflow

Not limited to the V-sign, please enjoy by inputting your favorite prompts.

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  • - latest (a year ago)

Primitive Nodes (12)

PrimitiveNode (2)

Reroute (10)

Custom Nodes (31)

ComfyUI

  • - VAELoader (2)

  • - LoraLoader (2)

  • - VAEDecode (2)

  • - KSampler (1)

  • - PreviewImage (4)

  • - CheckpointLoaderSimple (2)

  • - CLIPTextEncode (6)

  • - KSamplerAdvanced (2)

  • - VAEEncode (1)

  • - SetLatentNoiseMask (1)

  • - MaskToImage (1)

  • - ControlNetApplyAdvanced (2)

  • - ControlNetLoader (1)

  • - EmptyLatentImage (1)

ComfyUI Nodes for Inference.Core

  • - MeshGraphormer-DepthMapPreprocessor (1)

  • - InpaintPreprocessor (1)

  • - ControlNetLoaderAdvanced (1)

Checkpoints (2)

📷-XL\RealismEngineSDXL_V2.0_FP16_VAE.safetensors

📷-v1.x\epicphotogasm_z.safetensors

LoRAs (2)

XL\Sliders\fix_hands.pt

XL\🖼️\sd_xl_offset_example-lora_1.0.safetensors