Character repeatability
5.0
5 reviewsDescription
This time it's all about stability and repeatability! I'm generating a character and an outfit and trying to reuse the same elements in multiple settings, poses and facial expression.
All about this workflow and how to use it in this video: https://www.youtube.com/watch?v=6i417F-g37s
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Versions (2)
- latest (2 years ago)
- v20231208-150810
Node Details
Primitive Nodes (6)
IPAdapterApply (4)
PrimitiveNode (1)
Reroute (1)
Custom Nodes (71)
ComfyUI
- LoadImage (6)
- EmptyLatentImage (3)
- ControlNetLoader (3)
- ConditioningConcat (3)
- VAEDecode (8)
- UpscaleModelLoader (2)
- ImageUpscaleWithModel (2)
- ImageScaleBy (2)
- VAEEncode (2)
- PreviewImage (10)
- KSampler (6)
- VAELoader (1)
- CLIPTextEncode (7)
- ControlNetApply (3)
- CheckpointLoaderSimple (1)
- RescaleCFG (1)
- CLIPVisionLoader (1)
- KSamplerAdvanced (2)
- LatentFromBatch (1)
- ImageCASharpening+ (2)
- ImageCrop+ (3)
- IPAdapterModelLoader (2)
Model Details
Checkpoints (1)
sd15/dreamshaper_8.safetensors
LoRAs (0)