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3d Material-Texture generator using SDXL and XY tiling -seamless

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Description

(This template is used for Workflow Contest)

What this workflow does

👉  [create materials, textures and designs that are seamless for use in multiple 3d softwares or as mockups or as shader nodes use cases in 3d programs. The material generated is checked inside comfy for seamless and perfect match with additional IP adaptor nodes for image to image texture generation.]


How to use this workflow

👉 [Mostly it is better to use very simple prompts with the IP adaptor as most of the heavy lifting is done by IP adaptor. Please select good quality images that are square for same and ensure the details are perfect to get a good texture output. Not all designs will give a perfect seamless and ensure a good combo of words for same.

Also provided other than the main 2K generated texture files are 3 more outputs - one blended tiled texture, one with  doubled texture from the original and one with sliced 4 quadrants of the texture for further manipulation in IP adaptor.

]


Tips about this workflow

👉 [ Typical prompts can be --perfectly centered flat  seamless ( wood ) texture;    Wood can be replaced with marble, stone or brick or any such material and same will be done by the generator provided the input images match somewhat the content. You can adjust the percentage of influence of the IP adaptor based on your needs.]


🎥 Video demo link (optional)

👉 [Vimeolink]

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  • - latest (7 months ago)

Primitive Nodes (21)

GetNode (9)

Hires (1)

IPAdapterApply (2)

MilehighStylerAdvanced (1)

Note (1)

SetNode (7)

Custom Nodes (35)

Comfyroll Studio

  • - CR Multi Upscale Stack (1)

  • - CR Apply Multi Upscale (1)

ComfyUI

  • - EmptyLatentImage (1)

  • - CheckpointLoaderSimple (1)

  • - CLIPVisionLoader (1)

  • - LoadImage (2)

  • - SaveImage (9)

  • - LoraLoader (1)

  • - CLIPTextEncode (2)

  • - ImageScale (2)

  • - FreeU_V2 (1)

  • - IPAdapterModelLoader (1)

  • - PrepImageForClipVision (2)

  • - xy_Tiling_KSampler (1)

  • - Deep Bump (mtb) (3)

  • - Model Patch Seamless (mtb) (1)

  • - Image Tile Offset (mtb) (1)

  • - CircularVAEDecode (1)

  • - Image Tiled (1)

  • - Image Seamless Texture (1)

Checkpoints (1)

SDXL\gleipnir_v104.safetensors

LoRAs (1)

SDXL\Graphic_XL.safetensors