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RPG Portrait Maker

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Description

What this workflow does

👉 This workflow allows you to easily create portraits with a border/frame.  The portrait and frame use separate prompts, but they are combined to help match up art style.  This combination can add some interesting effects (such as arm over frame, or frame becoming part of the background).


How to use this workflow

👉 It is split into (hopefully self-evident) sections.  Model, latent and seed on left (seed is used throughout, except detailer).  

Prompt prefix and suffix are used for both 'subject' and 'border'.  There are separate sections for the 'subject' and 'border' Prompts (positive and negative).

There is a section for 'Border Drawing'.  I've used MTB nodes 'batch shape' to create circle/diamond/square frames.  Alternatively this can be changed for a load image load to allow any shape.

The section along the top shows the complete prompts and previews for each stage.


Tips about this workflow

👉 Due to the limited area of the border, sometimes SD doesn't always give a good frame.  It tends to work well most of the time, especially with the second stage bringing to two together.

Wildcards work very well with the setup - the workflow comes with some basics in the prompt.  But I've been experimenting with various borders that look really good.

I have generally stuck with 512 x 512 images, but as long as frame is adjusted as well, it should work fine.


This is my first uploaded workflow, so be kind! But any suggestions would be appreciated.

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Primitive Nodes (1)

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ComfyUI

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  • - EmptyLatentImage (1)

  • - SetLatentNoiseMask (1)

  • - VAEDecode (3)

  • - KSampler (3)

  • - CLIPTextEncode (4)

  • - InvertMask (1)

  • - ImageScaleBy (1)

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ComfyUI Impact Pack

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  • - Checkpoint Loader Simple Mikey (1)

  • - WildcardAndLoraSyntaxProcessor (1)

  • - Batch Shape (mtb) (1)

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dreamshaper_8.safetensors

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