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Playground v2.5 with Face_Detailer

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Description

Here's a ComfyUI workflow for the Playground AI - Playground 2.5 model with Face Detailer.

Initially, I considered using the Playground model for the Face Detailer as well, but after extensive testing, I decided to opt for an SD_1.5 model as it yielded the best results for faces, especially in terms of skin appearance.

The Face Detailer can generate up to 5 different faces, each with its own prompt.


Enjoy the workflow :)

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  • - latest (2 years ago)

Primitive Nodes (25)

Note (24)

PrimitiveNode (1)

Custom Nodes (47)

ComfyUI

  • - CLIPTextEncode (8)

  • - CheckpointLoaderSimple (4)

  • - ImageSharpen (1)

  • - SaveImage (1)

  • - EmptyLatentImage (1)

  • - ModelSamplingContinuousEDM (1)

  • - CLIPSetLastLayer (1)

  • - PreviewImage (1)

ComfyUI Essentials

  • - MaskPreview+ (6)

  • - SegsToCombinedMask (6)

  • - ImpactSEGSOrderedFilter (5)

  • - DetailerForEach (5)

  • - SAMLoader (1)

  • - ImpactSimpleDetectorSEGS (1)

  • - UltralyticsDetectorProvider (1)

  • - NNLatentUpscale (1)

  • - KSampler (Efficient) (2)

  • - SDXL Resolutions (JPS) (1)

Checkpoints (4)

SD15\epicrealism_naturalSinRC1VAE.safetensors

SD15\epicrealism_pureEvolutionV5-inpainting.safetensors

SDXL\juggernautXL_v7Rundiffusion.safetensors

Sonstige\playground-v2.5-1024px-aesthetic.fp16.safetensors

LoRAs (0)