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SD3 Style Transfer by Combined Use of Controlnet

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Description

This is a style transfer implementation based on the tile model. Of course, in essence, it should be regarded as a color transfer process. The change in content is actually due to the reverse inference process of the reference image.

This reminds me of the enthusiasm for limited tool exploration a year ago when we only had ControlNet 1.1, unlike now when we're just stacking up different cool modules.

这是一个基于tile模型的风格迁移实现,当然从本质来说他应该算是一个色彩迁移过程,内容的改变实际上是因为对参考图的提示词反推过程。

这让我想起一年前大家只有controlnet 1.1版本的时候大家对有限工具探索的热情,不像现在我们只是在堆砌不同的酷炫模块。


And welcome to my Channel

https://youtube.com/@cyberdicklang

https://space.bilibili.com/339984

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  • - latest (a year ago)

  • - v20240630-161536

Primitive Nodes (10)

Anything Everywhere3 (2)

CLIPTextEncodeSD3 (1)

ControlNetApplySD3 (2)

LayerUtility: SD3NegativeConditioning (1)

ModelSamplingSD3 (1)

Note (2)

Prompts Everywhere (1)

Custom Nodes (31)

ComfyUI

  • - ControlNetLoader (2)

  • - CheckpointLoaderSimple (1)

  • - LoadImage (2)

  • - ImageScaleToTotalPixels (2)

  • - CLIPTextEncode (1)

  • - KSamplerSelect (1)

  • - BasicScheduler (1)

  • - VAEDecode (1)

  • - VAEEncode (1)

  • - SaveImage (1)

  • - PreviewImage (3)

  • - UpscaleModelLoader (1)

  • - SamplerCustom (1)

ComfyUI Easy Use

  • - easy clearCacheAll (2)

  • - easy imagePixelPerfect (1)

  • - LayerUtility: QWenImage2Prompt (2)

  • - ShufflePreprocessor (1)

  • - CannyEdgePreprocessor (1)

  • - TTPlanet_TileSimple_Preprocessor (1)

  • - AutoNegativePrompt (1)

  • - UltimateSDUpscale (1)

  • - Text Concatenate (1)

Checkpoints (1)

SD3\sd3_medium_incl_clips_t5xxlfp8.safetensors

LoRAs (0)