SD3 Style Transfer by Combined Use of Controlnet
5.0
0 reviewsDescription
This is a style transfer implementation based on the tile model. Of course, in essence, it should be regarded as a color transfer process. The change in content is actually due to the reverse inference process of the reference image.
This reminds me of the enthusiasm for limited tool exploration a year ago when we only had ControlNet 1.1, unlike now when we're just stacking up different cool modules.
这是一个基于tile模型的风格迁移实现,当然从本质来说他应该算是一个色彩迁移过程,内容的改变实际上是因为对参考图的提示词反推过程。
这让我想起一年前大家只有controlnet 1.1版本的时候大家对有限工具探索的热情,不像现在我们只是在堆砌不同的酷炫模块。
And welcome to my Channel
https://youtube.com/@cyberdicklang
https://space.bilibili.com/339984
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Versions (2)
- latest (a year ago)
- v20240630-161536
Node Details
Primitive Nodes (10)
Anything Everywhere3 (2)
CLIPTextEncodeSD3 (1)
ControlNetApplySD3 (2)
LayerUtility: SD3NegativeConditioning (1)
ModelSamplingSD3 (1)
Note (2)
Prompts Everywhere (1)
Custom Nodes (31)
ComfyUI
- ControlNetLoader (2)
- CheckpointLoaderSimple (1)
- LoadImage (2)
- ImageScaleToTotalPixels (2)
- CLIPTextEncode (1)
- KSamplerSelect (1)
- BasicScheduler (1)
- VAEDecode (1)
- VAEEncode (1)
- SaveImage (1)
- PreviewImage (3)
- UpscaleModelLoader (1)
- SamplerCustom (1)
- easy clearCacheAll (2)
- easy imagePixelPerfect (1)
- LayerUtility: QWenImage2Prompt (2)
- ShufflePreprocessor (1)
- CannyEdgePreprocessor (1)
- TTPlanet_TileSimple_Preprocessor (1)
- AutoNegativePrompt (1)
- ShowText|pysssss (2)
- UltimateSDUpscale (1)
- Text Concatenate (1)
Model Details
Checkpoints (1)
SD3\sd3_medium_incl_clips_t5xxlfp8.safetensors
LoRAs (0)