Face Detailing Fully Expanded
5.0
0 reviewsDescription
This workflow tries to expand the workflow of face detailers to hopefully provide you with more control. The general workflow is crop face -> upscale face -> inpaint -> downscale face -> paste back. Most notably, I used controlnet to keep the key points consistent, and differential diffusion to ensure harmony with regions surrounding the face. The upscaling model can be changed to ones that work better on faces (or other objects if the detector is changed to find different things). I included a skin-detailing LoRA, but it is not essential.
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Versions (1)
- latest (5 months ago)
Node Details
Primitive Nodes (3)
Image Comparer (rgthree)
Reroute
Custom Nodes (37)
- CR Upscale Image
ComfyUI
- SetLatentNoiseMask
- VAEEncode
- VAEDecode
- DifferentialDiffusion
- CheckpointLoaderSimple
- ControlNetApplyAdvanced
- ControlNetLoader
- PreviewImage
- LoraLoader
- CLIPTextEncode
- SaveImage
- KSampler
- SDXLEmptyLatentSizePicker+
- MaskPreview+
- UltralyticsDetectorProvider
- SEGSPreview
- ImpactDecomposeSEGS
- ImpactAssembleSEGS
- ImpactEdit_SEG_ELT
- PreviewBridge
- ImpactSimpleDetectorSEGS
- SAMLoader
- ImpactFrom_SEG_ELT
- SEGSPaste
- OpenposePreprocessor
- GrowMaskWithBlur
- Bus Node
- Image Size to Number
- Image Resize
Model Details
Checkpoints (1)
juggernautXL_v9Rundiffusionphoto2.safetensors
LoRAs (1)
details_pp/skindetailpxl.safetensors