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nish008

nish008

Model: OpenArt SDXL

Prompt:

A photoshoot of a tribal homes by sunset by the hill in the forest with tribals wearing ornaments...Show more
Width: 1024
Height: 1024
Scale: 7
Steps: 25
Seed: 230232102
Sampler: DPM++ 2M SDE Karras

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Prompt: A photoshoot of a tribal homes by sunset by the hill in the forest with tribals wearing ornaments and tribal mask and tribal clothes with cinematic uv lightings in the bagrpund blured photoshoot style of Zdzislaw Beksinski
Prompt: A photoshoot of a tribal homes by sunset by the hill in the forest with tribals wearing ornaments and tribal mask and tribal clothes with cinematic uv lightings in the bagrpund blured photoshoot style of Zdzislaw Beksinski
Prompt: A photoshoot of a tribal homes by sunset by the hill in the forest with tribals wearing ornaments and tribal mask and tribal clothes with cinematic uv lightings in the bagrpund blured photoshoot style of Zdzislaw Beksinski
Prompt: A photoshoot of a tribal homes by sunset by the hill in the forest with tribals wearing ornaments and tribal mask and tribal clothes with cinematic uv lightings in the bagrpund blured photoshoot style of Zdzislaw Beksinski
Prompt: A photoshoot of a tribal homes by sunset by the hill in the forest with tribals wearing ornaments and tribal mask and tribal clothes with cinematic uv lightings in the bagrpund blured photoshoot style of Zdzislaw Beksinski
Prompt: Concept Image for "Until the Sunrise"
Title: Until the Sunrise

Visual Theme:

The game blends Southeast Asian folklore with modern horror elements, so the image should reflect a dark, eerie atmosphere.
The setting is a dense, mystical rainforest with an old temple in the background, half-covered by fog and vines.
Foreground:

Four diverse characters (survivors) dressed in culturally inspired outfits from Southeast Asia, looking tense and alert. They carry rudimentary weapons or mystical talismans.
A spectral figure (the ghost) lurking in the shadows, barely visible, with glowing eyes and a sinister presence.
Background:

A mix of real haunted locations like the Old Changi Hospital, 99-Door Mansion, and Lawang Sewu, merged into a single ominous setting.
The environment is dark and misty with an overgrown, haunted vibe. Creepy elements like ghostly apparitions, ancient artifacts, and eerie lighting should be subtly integrated.
Lighting:

Dim, with a focus on moonlight piercing through the trees, casting long shadows and highlighting the fear on the characters' faces.
Subtle glow from mystical elements like talismans and holy water in the characters’ hands.
Details:

Add elements from SEA folklore, like mystical runes, ancient statues, and supernatural creatures peering from the darkness.
Incorporate environmental hazards like fog and swamps, enhancing the sense of danger and mystery.
Overall Mood:

Dark, suspenseful, and mysterious, conveying the game's blend of horror, survival, and cultural folklore.
Prompt: (mystical dark forest), Black cloaked figures, gathering, shadows creeping, ethereal mist swirling, (giant glowing portal) in the distance, vibrant colors with eerie luminescence, dramatic lighting casting haunting silhouettes, (highly detailed, atmospheric), tension-filled ambiance, moonlight peeking through the dense canopy, enchanted surroundings, enchanted nature, immersive experience. Low resolution, blurry texture, vintage film, grainy overlay.
Prompt: A photoshoot of a tribal homes by sunset by the hill in the forest with tribals wearing ornaments and tribal mask and tribal clothes with cinematic uv lightings in the bagrpund blured photoshoot style of Zdzislaw Beksinski
Prompt: A photoshoot of a tribal homes by sunset by the hill in the forest with tribals wearing ornaments and tribal mask and tribal clothes with cinematic uv lightings in the bagrpund blured photoshoot style of Zdzislaw Beksinski
Prompt: Men wearing strange masks and robes performing a weird itual