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Carl E Haney

Carl E Haney

Model: OpenArt SDXL

Prompt:

alien world with vegitation, animals of new type, lakes of water, and alien people.
Width: 1024
Height: 1024
Scale: 7
Steps: 25
Seed: 559303755
Sampler: DPM++ 2M SDE Karras

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Prompt: #include <iostream>
#include <vector>
#include <cstdlib>
#include <ctime>

// Function to get a random element from a vector
std::string getRandomElement(const std::vector<std::string>& elements) {
    return elements[rand() % elements.size()];
}

int main() {
    // Seed the random number generator
    srand(static_cast<unsigned>(time(0)));
    
    // Define lists of imaginative and surreal elements
    std::vector<std::string> subjects = {
        "a floating island", "a talking animal", "a mechanical tree", "a glowing dragon", "a giant clock"
    };
    
    std::vector<std::string> environments = {
        "a neon-lit forest", "a crystalline cave", "a floating city", "an underwater palace", "a space station"
    };
    
    std::vector<std::string> actions = {
        "dancing in zero gravity", "melting into the ground", "singing to the stars", "swimming through clouds", "transforming into light"
    };
    
    std::vector<std::string> colors = {
        "electric blue", "vivid purple", "neon green", "fiery orange", "radiant gold"
    };
    
    std::vector<std::string> details = {
        "sparkling waterfalls", "floating musical notes", "glowing patterns in the sky", "inverted gravity fields", "color-shifting textures"
    };
    
    // Generate a surreal concept
    std::string subject = getRandomElement(subjects);
    std::string environment = getRandomElement(environments);
    std::string action = getRandomElement(actions);
    std::string color = getRandomElement(colors);
    std::string detail = getRandomElement(details);
    
    // Print the generated surreal concept
    std::cout << "Generated Surreal Concept:" << std::endl;
    std::cout << "Imagine " << subject << " in " << environment << ", " << action << " while surrounded by " << color << " light. "
              << "The scene is enhanced by " << detail << ", creating a visually striking and surreal experience." << std::endl;
    
    return 0;
}
Prompt: peaceful alien world with vegitation, animals of new type, lakes of water.
Prompt: create a highly detailed colored pencil drawing standing portrait on grey paper, in the style of Norman Rockwell, Tsutomu Nihei and Steve Hanks of a          mesmerizingly ethereal alien landscape.         Every detail is meticulously captured, in HDR (High Dynamic Range), UHD (Ultra High Definition), and 1080p.  use sharp contrast and dramatic lighting. use best practices in art and design to create what would be considered an artistic masterwork. 

In this breathtaking drawing, a mesmerizingly ethereal alien landscape unfolds before us. 

 a stunning digital painting, is brimming with vibrant hues and meticulous detailing. 

 Our eyes are immediately drawn to the central subject of a towering crystalline structure that emanates an otherworldly glow, shimmering in iridescent shades of celestial blues, greens and mystical purples.  

 The intricate patterns adorning the object's surface resemble ancient symbols of an enigmatic civilization. Surrounding this magnificent structure are vast, rolling plains, bathed in a soft, surreal light that casts long shadows and lends an aura of mystery to the scene. Intriguing, yet tranquil, this numinous world invites viewers to contemplate the vastness of the cosmos and ponder the secrets that lie within.                                                                                                                                                                                   
                                                                                                                                                                                                                                                                           
 make the best use of positive and negative space. Sharp focus and rich color. leather futuristic uniform. use all best practices in art and design to produce what would be recognized as a master work art piece. use accurate perspective and foreshortening. use atmospheric perspective. create expressive faces and use dramatic lighting.
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