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[v3.0] Animation Raw

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Description

1) First Time Video Tutorial : Ā https://www.youtube.com/watch?v=qczh3caLZ8o&ab_channel=JerryDavosAI

2) Raw Animation Documented Tutorial : https://www.patreon.com/posts/v3-0-raw-masking-96587664


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HOW TO USE:

Important : You need 2 Controlnet Passes From here first : Ā https://www.patreon.com/posts/v3-0-raw-masking-96587664

1) Choose Model checkpoint you want to use

2) Enter Width and Height of your Output Image

3) Choose Positive Prompts, you want to see in the output

4) Choose Loras, (You have to experiment which looks good or not)

5) Paste the Passes Directories in ControlNets (1 and 2) Loaders and set their models and weight (See Neon Purple note)


6) Paste The Directory where you want to save the Images in the Output Save Directory Node

7) Select Batch Range (Number of images you want to render in one Queue)

8) Choose LCM, Highres and AD Motion Settings, Default is good but experimental (See note)

9) After every batch you can increase the batch naming for organizing the batches.

10) After every queue increase the skip frames to the Total number of images rendered already.

11) After All the batches are rendered it's Ready for #3 LCM Refiner workflow


*Don't Use Overlapping Technique in this phase, Use that in the final refiner phase,

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*Special Features are separated in different files due to technical limitation. All Files Download Folder Link : https://drive.google.com/drive/folders/1HoZxKUX7WAg7ObqP00R4oIv48sXCEryQ?usp=sharing


_________________________________________


If you need Cloud GPU : https://www.runcomfy.com/?ref=jerrydavos

My Discord Server : https://discord.gg/z9rgJyfPWJ



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Primitive Nodes (68)

GetNode (10)

Note (20)

PrimitiveNode (5)

Reroute (24)

SetNode (9)

Custom Nodes (73)

AnimateDiff Evolved

  • - ADE_AnimateDiffLoaderWithContext (1)

  • - CheckpointLoaderSimpleWithNoiseSelect (1)

  • - ADE_AnimateDiffModelSettingsSimple (1)

  • - ADE_AnimateDiffUniformContextOptions (1)

  • - CR Integer To String (1)

  • - CR Conditioning Input Switch (2)

  • - CR Apply LoRA Stack (1)

  • - CR LoRA Stack (2)

ComfyUI

  • - EmptyLatentImage (1)

  • - VAEDecode (1)

  • - KSamplerAdvanced (2)

  • - PreviewImage (4)

  • - LatentUpscaleBy (1)

  • - CLIPSetLastLayer (1)

  • - ModelSamplingDiscrete (1)

  • - ControlNetApplyAdvanced (2)

  • - VAELoader (1)

  • - LoraLoader (1)

  • - FreeU_V2 (1)

  • - ImpactSwitch (1)

  • - BNK_InjectNoise (1)

  • - TonemapNoiseWithRescaleCFG (1)

  • - ControlNetLoaderAdvanced (3)

  • - LoadImagesFromDirectory (3)

  • - ACN_AdvancedControlNetApply (1)

  • - VHS_SplitImages (4)

  • - BatchPromptSchedule (1)

  • - FloatConstant (10)

  • - MathExpression|pysssss (2)

  • - Cfg Literal (3)

  • - Int Literal (7)

  • - smZ CLIPTextEncode (2)

  • - Image Save (1)

  • - Text String (1)

  • - Text Concatenate (1)

  • - Text Multiline (2)

  • - String to Text (1)

  • - Logic Boolean (2)

Checkpoints (1)

imp_v10.safetensors

LoRAs (1)

lcm_pytorch_lora_weights.safetensors