OpenArt Logo
Sign in

Prompt

mark zuckerberg 3 d cg in the metaverse by syd mead
mark zuckerberg 3 d cg in the metaverse by syd mead [more]
Model: Stable Diffusion
Width: 512Height: 256
Seed: 2232705080

Create your first image using OpenArt.

With over 100+ models and styles to choose from, you can create stunning images.

More images like this
Prompt: screenshot of where all the secrets of the universe exist, 1990s psychological thriller by Stanely Kubrick film, color, anamorphic lenses, detailed, sunlit windows, moody cinematography
Prompt: angela merkel in the movie Tron (1982)
Prompt: VR gameplay screenshot. Realistic depth. Fantastic lighting. Digital illustration artwork drawing cartoon masterpiece. Trending on Artstation, Behance, Pixiv, Deviantart, google images, youtube, reddit.com/r/ by Syd Mead. 3d version of a desktop interface in roomscale. Ideas represented within thought bubbles and symbolic pictograms. Somebody using a holographic 3d mind map within a room-space. User interface. Award-winning. UX/UI. User experience. Natural intuitive expressive. Multi-layered. Graspable. Easy. Complex.
Prompt: A portrait of a cyborg meditating, sci-fi style, hyperrealist, digital painting by Greg Rutkowski and Craig Mullins, 3d render, unreal engine, ue5, trending on artstation
Prompt: computer monitor with body of a man, octane render, unreal engine, ultradetailed, stylized, wide shot as a 3 dimensional render
Prompt: Walter White in Aperture Science test chamber, photograph, portal, liminal space
Prompt: a drawn picture of a person sitting down at a pc ; the screen is showing an artificially intelligent game, and the game is reaching through the screen and playing the user through their brain
Prompt: zoomed out film shot of Mark Zuckerberg sitting back in his chair, in front of a wall of screens in a black void, menacingly monitoring everyone, dark and only cinematically lit by the computer screens, 8k
Prompt: full body robot with human mask on wheels, background data server room, neon and dark, illumination ray tracing hdr render in unreal engine 5