OpenArt Logo
Sign in

Prompt

portrait of homer simpson drinking coke, ultra realistic, concept art, intricate details, eerie, highly detailed, photorealistic, octane render, 8 k, unreal engine. art by artgerm and greg rutkowski and charlie bowater and magali villeneuve and alphonse mucha
portrait of homer simpson drinking coke, ultra realistic, concept art, intricate details, eerie,... [more]
Model: Stable Diffusion
Width: 512Height: 512
Seed: 2745460858

Create your first image using OpenArt.

With over 100+ models and styles to choose from, you can create stunning images.

More images like this
Prompt: ultra realistic illustration of magical real life cartoon character homer simpson, forest, fantasy, colorful lights, intricate, elegant, highly detailed, homer simpson digital painting, artstation, concept art, smooth, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha, homer!!! simpson!!!
Prompt: An ultra realistic portrait painting of Homer Simpson in the style of Frank Frazetta, 4k, Ultra realistic, Highly Detailed, Dark Fantasy, Epic Lighting
Prompt: hyperrealistic photo of homer simpson as a human, portrait, 8 k
Prompt: Homer Simpson in real life, 4k, photoreal, photograph, realistic, highly detailed, award winning
Prompt: portrait of homer simpson, elegant, real life skin, intricate artwork, high detailed, artstation, concept art, smooth, sharp focus, art by artgerm and greg rutkowski @ ruprechy
Prompt: beautiful realistic portrait of homer simpson, yellow skin by artgerm, leonardo di vinci
Prompt: homer simpson, realistic face, highly detailed eyes, highly detailed face, digital art, 8 k, hd, octane render, unreal engine, 3 d shading, subsurface scattering, limited concentration
Prompt: homer simpson as a realistic fantasy d & d character, closeup portrait art by donato giancola and greg rutkowski, realistic face, digital art, trending on artstation
Prompt: homer simpson, realistic face, highly detailed eyes, highly detailed face, digital art, 8 k, hd, octane render, unreal engine, 3 d shading, subsurface scattering, limited concentration, iteration 1 0 0 0