OpenArt Logo
Sign in

Prompt

mix between bioshock infinite and bloodborne, terrifying game, floating city
mix between bioshock infinite and bloodborne, terrifying game, floating city [more]
Model: Stable Diffusion
Width: 1024Height: 512
Seed: 2481654127

Create your first image using OpenArt.

With over 100+ models and styles to choose from, you can create stunning images.

More images like this
Prompt: bloodborne 2, dark, nighttime, victorian england style, horror, grotesque, serene, haunting, High Definition detail, 8K
Prompt: A photo of a gothic Pizza Hut in a victorian city, a Bloodborne character is walking away with a pizza, night, lit by lamplight
Prompt: highly detailed undead dead dreary horror land, stephen bliss, unreal engine, wuxia art by greg rutkowski, loish, rhads, ferdinand knab, makoto shinkai and lois van baarle, ilya kuvshinov, rossdraws, tom bagshaw, alphonse mucha, global illumination, radiant light, detailed and intricate environment
Prompt: The end of times, apocaliptic horror, eldritch , 8K, concept art, DSLR, filmic, HDR, hyperrealism, Unreal Engine, volumetric lighting, Darkart
Prompt: death stalking victim in dark street, demons lurking in ominous background sky, hyper realism, realistic, dramatic lighting, octane render, highly detailed, cinematic lighting, cinematic, art by rubens and rutkowski and rembrandt
Prompt: lonely wanderer in abandoned city, dark fantasy artwork, hd, hdr, ue5, ue6, unreal engine 5, cinematic 4k wallpaper, 8k, ultra detailed, high resolution, artstation, award winning, by greg rutkowski
Prompt: london, epic scene, dark, scary, horror, frightening, fantasy, cinematic, jakub rozalski, high detail, dramatic lighting, night
Prompt: “Bloodborne photoreal environment, studio ghibli, concept art, illustration, highly detailed ornate landscape”
Prompt: dramatic render of dark abandoned ruined city at night, accurate ray tracing, mysterious fog, glowing lights, twisted withering vines wrapped around buildings, neon fungi, weeds growing out of the road, streelights, ambient occlusion, unreal engine, detailed, vibrant, artstation, by dylan cole and jordan grimmer