OpenArt Logo
Sign in

Model: Stable Diffusion

Prompt:

cthulhu pikachu, ultra realistic, concept art, intricate details, dark, highly detailed, photorealistic, octane render, 8k, unreal engine
Width: 512
Height: 512
Seed: 1767330808

Create your first image using OpenArt.

With over 100+ models and styles to choose from, you can create stunning images.

More images like this
Prompt: a beautiful artwork of cthulhu by Boris Groh, featured on artstation
Prompt: a giant cthulhu with human body rising in the sea in middle of the night with water particles, torment and waves, rendered in octane, textured, artstation, organic, tentacles, lovecraft, lovecraft, surrealist, surrealist, storm, terror by Yoji Shinkawa, low angle shot, low angle shot
Prompt: lovecraftian monster devouring villagers, horror, graphic, scary, 4k, hyperrealistic
Prompt: Cthulhu eating earth as toast at dinner, art by greg rutkowski and Zdzislaw Beksinski, good clear quality, lighting, horror, biology, symmetrical artwork, tentacles, Cthulhu Mythos, 135 mm, cinematic, hyper realism, high detail, octane render, 8k, chrome accents
Prompt: a giant cthulhu with human body rissing in the sea in middle of the night rendered in octane, textured, artstation, organic, tentacles, Low-angle shot
Prompt: cthulhu, unreal engine, extremely detailed
Prompt: a low-angle shot of a giant cthulhu with human body rising in the sea in middle of the night with water particles, torment and waves, rendered in octane, textured, artstation, organic, tentacles, lovecraft, lovecraft by Yoji Shinkawa
Prompt: logo profile photo of cthulu!!! by beksinski!!!, mc escher, tessellation, trending on artstation
Prompt: a giant cthulhu with human body rising in the sea in middle of the night with water particles, torment and waves, rendered in octane, textured, artstation, organic, tentacles, lovecraft, lovecraft, surrealist, surrealist, storm, terror by Yoji Shinkawa
Prompt: giant ancient alien tentacles artwork by yoshitaka amano, detailed background, extremely detailed, octane rendering, sharp focus, volumetric light, particles, unreal engine 5, rtx